ANIMATION

Department Chair:

Byrd Williams . . . . . . . . . . SCC-H206 . . . . . . . . . .972.881.5725

Academic Advisor:

John Ciccia . . . . . . . . . . . . SCC-G148 . . . . . . . . . . .972.578.5563

Debra Lamb . . . . . . . . . . . PRC-F133 . . . . . . . . . . .972.377.1655

3-D Animation/Game Art and Animation – 3-D Animation emphasizes development of skills in the concept and execution of 3-D animation targeted toward the entertainment industry as well as advertising and corporate communication. Skills are developed in conceptualization, 2-D and 3-D computer graphics, 3-D animation techniques, and digital video compositing. Game Art and Animation emphasizes the development of 2-D/3-D artwork and animation skills for the computer gaming industry. Students also learn level design concepts and how to integrate high-end 3-D computer graphic files with software game engines.

Web-Interactive Media/Digital Video – Digital Video focuses on developing the concept, design, and production skills necessary for creating digital video content. Students learn how to create concept storyboards, work with video cameras and lighting, and edit video with current software tools. Web-Interactive Media is a quickly-evolving, field requiring both traditional and cutting-edge skills for content delivered online, through intranet networks or by digital media. Students in this program learn techniques in concept development, HTML/Javascript, interactive design, digital graphics preparation, animation, and interactive scripting.

AAS 3-D ANIMATION / GAME ART AND ANIMATION

69 credit hours

First Year

First Semester

ARTC 1325 Introduction to Computer Graphics - Print

ARTV 1211 Storyboard

ARTV 1345 3-D Modeling and Rendering I - Maya

ENGL 1301 Composition/Rhetoric I

FLMC 1301 History of Animation Techniques

Second Semester

ARTC 1302 Digital Imaging I

ARTV 1341 3-D Animation I

ARTV 1343 Digital Sound

ARTV 2345 3-D Modeling and Rendering II - Maya

Technical Course *

Third Semester

ARTS 1316 Drawing I

ARTV 2351 3-D Animation II - Maya

PHED/DANC Any activity course

Technical Course *

Technical Course *

Second Year

First Semester

ARTS 1301 Art Appreciation

ARTV 2372 Advanced Character Rigging and Animation

MATH 1332 College Mathematics

SPCH 1311 Fundamentals of Speech Communication

Technical Course *

Second Semester

ARTV 2335 Portfolio Development for Animation (Capstone)

FLMC 2331 Computers in Video Production II

PSYC 2301 General Psychology

Technical Course *

Note: Preferred core choices in italics; other options available on the Associate of Applied Science site, unless otherwise noted.

* Technical Courses:

• If the student emphasizes 3-D Animation, they will take the following: ARTC 1353, ARTV 1303, ARTV 1351, FLMC 1331, and IMED 2313.

• If the student emphasizes Game Art and Animation, they will take the following: COSC 1315,
GAME 1303, GAME 1304, GAME 2359, and IMED 2301.

AAS WEB-INTERACTIVE MEDIA/DIGITAL VIDEO SPECIALIZATION

69 credit hours

First Year

First Semester

ARTC 1325 Introduction to Computer Graphics - Print

ARTV 1211 Storyboard

FLMC 1301 History of Animation Techniques

IMED 2301 Instructional Design

Technical Course *

Second Semester

ARTC 1302 Digital Imaging I

ARTC 1353 Computer Illustration I

ARTV 1303 Basic Animation - Flash

ARTV 1343 Digital Sound

SPCH 1311 Fundamentals of Speech Communication

Third Semester

ARTS 1316 Drawing I

IMED 1316 Web Page Design I

MATH 1332 College Mathematics

PHED/DANC Any activity course

Technical Course *

Second Year

First Semester

ARTS 1301 Art Appreciation

ENGL 1301 Composition/Rhetoric I

IMED 2315 Web Page Design II

Technical Course *

Technical Course *

Second Semester

ARTC 2305 Digital Imaging II - Photoshop

ARTC 2335 Portfolio Development for Graphic Design (Capstone)

IMED 2313 Project Analysis and Design

PSYC 2301 General Psychology

Note: Preferred core choices in italics; other options available on the Associate of Applied Science site, unless otherwise noted.

* Technical Courses:

• If the student emphasizes Web-Interactive Media, they will take the following: ARTC 2311,
ARTV 2301, ARTV 2330, and ARTV 2373.

• If the student emphasizes Digital Video, they will take the following: ARTV 1351, ARTV 2341,
DRAM 2366, and PHTC 1345.

Certificates

3-D ANIMATION/GAME ART AND ANIMATION CERTIFICATE

41 credit hours

First Year

First Semester

ARTC 1325 Introduction to Computer Graphics - Print

ARTV 1211 Storyboard

ARTV 1345 3-D Modeling and Rendering I - Maya

Second Semester

ARTC 1302 Digital Imaging I

ARTV 1341 3-D Animation I

ARTV 2345 3-D Modeling and Rendering II - Maya

Technical Course *

Third Semester

ARTV 2351 3-D Animation II - Maya

Technical Course *

Technical Course *

Second Year

First Semester

ARTV 2372 Advanced Character Rigging and Animation

Technical Course *

Second Semester

ARTV 2335 Portfolio Development for Animation (Capstone)

Technical Course *

* Technical Courses:

• If the student emphasizes 3-D Animation, they will take the following: ARTV 1303, ARTV 1351, FLMC 1301, FLMC 1331, and IMED 2313.

• If the student emphasizes Game Art and Animation, they will take the following: COSC 1315,
GAME 1303, GAME 1304, GAME 2359, and IMED 2301.

WEB-INTERACTIVE MEDIA/DIGITAL VIDEO CERTIFICATE

41 credit hours

First Year

First Semester

ARTC 1325 Introduction to Computer Graphics - Print

ARTV 1211 Storyboard

FLMC 1301 History of Animation Techniques

IMED 2301 Instructional Design

Technical Course *

Second Semester

ARTC 1302 Digital Imaging I

ARTV 1303 Basic Animation - Flash

Third Semester

IMED 1316 Web Page Design I

Technical Course *

Second Year

First Semester

IMED 2315 Web Page Design II

Technical Course *

Technical Course *

Second Semester

ARTC 2335 Portfolio Development for Graphic Design (Capstone)

IMED 2313 Project Analysis and Design

* Technical Courses:

• If the student emphasizes Web-Interactive Media, they will take the following: ARTC 2311,
ARTV 2301, ARTV 2330, and ARTV 2373.

• If the student emphasizes Digital Video, they will take the following: ARTV 1351, ARTV 2341,
DRAM 2366, and PHTC 1345.