ANIMATION
Department Chair:
Byrd Williams . . . . . . . . . . SCC-H206 . . . . . . . . . .972.881.5725
Academic Advisor:
John Ciccia . . . . . . . . . . . . SCC-G148 . . . . . . . . . . .972.578.5563
Debra Lamb . . . . . . . . . . . PRC-F133 . . . . . . . . . . .972.377.1655
3-D Animation/Game Art and Animation – 3-D Animation emphasizes development of skills in the concept and execution of 3-D animation targeted toward the entertainment industry as well as advertising and corporate communication. Skills are developed in conceptualization, 2-D and 3-D computer graphics, 3-D animation techniques, and digital video compositing. Game Art and Animation emphasizes the development of 2-D/3-D artwork and animation skills for the computer gaming industry. Students also learn level design concepts and how to integrate high-end 3-D computer graphic files with software game engines.
Web-Interactive Media/Digital Video – Digital Video focuses on developing the concept, design, and production skills necessary for creating digital video content. Students learn how to create concept storyboards, work with video cameras and lighting, and edit video with current software tools. Web-Interactive Media is a quickly-evolving, field requiring both traditional and cutting-edge skills for content delivered online, through intranet networks or by digital media. Students in this program learn techniques in concept development, HTML/Javascript, interactive design, digital graphics preparation, animation, and interactive scripting.
AAS 3-D ANIMATION / GAME ART AND ANIMATION
69 credit hours
First Year
First Semester
ARTC 1325 Introduction to Computer Graphics - Print
ARTV 1211 Storyboard
ARTV 1345 3-D Modeling and Rendering I - Maya
ENGL 1301 Composition/Rhetoric I
FLMC 1301 History of Animation Techniques
Second Semester
ARTC 1302 Digital Imaging I
ARTV 1341 3-D Animation I
ARTV 1343 Digital Sound
ARTV 2345 3-D Modeling and Rendering II - Maya
Technical Course *
Third Semester
ARTS 1316 Drawing I
ARTV 2351 3-D Animation II - Maya
PHED/DANC Any activity course
Technical Course *
Technical Course *
Second Year
First Semester
ARTS 1301 Art Appreciation
ARTV 2372 Advanced Character Rigging and Animation
MATH 1332 College Mathematics
SPCH 1311 Fundamentals of Speech Communication
Technical Course *
Second Semester
ARTV 2335 Portfolio Development for Animation (Capstone)
FLMC 2331 Computers in Video Production II
PSYC 2301 General Psychology
Technical Course *
Note: Preferred core choices in italics; other options available on the Associate of Applied Science site, unless otherwise noted.
* Technical Courses:
• If the student emphasizes 3-D Animation, they will take the following: ARTC 1353, ARTV 1303, ARTV 1351, FLMC 1331, and IMED 2313.
• If the student emphasizes Game Art and Animation, they will take the following: COSC 1315,
GAME 1303, GAME 1304, GAME 2359, and IMED 2301.
AAS WEB-INTERACTIVE MEDIA/DIGITAL VIDEO SPECIALIZATION
69 credit hours
First Year
First Semester
ARTC 1325 Introduction to Computer Graphics - Print
ARTV 1211 Storyboard
FLMC 1301 History of Animation Techniques
IMED 2301 Instructional Design
Technical Course *
Second Semester
ARTC 1302 Digital Imaging I
ARTC 1353 Computer Illustration I
ARTV 1303 Basic Animation - Flash
ARTV 1343 Digital Sound
SPCH 1311 Fundamentals of Speech Communication
Third Semester
ARTS 1316 Drawing I
IMED 1316 Web Page Design I
MATH 1332 College Mathematics
PHED/DANC Any activity course
Technical Course *
Second Year
First Semester
ARTS 1301 Art Appreciation
ENGL 1301 Composition/Rhetoric I
IMED 2315 Web Page Design II
Technical Course *
Technical Course *
Second Semester
ARTC 2305 Digital Imaging II - Photoshop
ARTC 2335 Portfolio Development for Graphic Design (Capstone)
IMED 2313 Project Analysis and Design
PSYC 2301 General Psychology
Note: Preferred core choices in italics; other options available on the Associate of Applied Science site, unless otherwise noted.
* Technical Courses:
• If the student emphasizes Web-Interactive Media, they will take the following: ARTC 2311,
ARTV 2301, ARTV 2330, and ARTV 2373.
• If the student emphasizes Digital Video, they will take the following: ARTV 1351, ARTV 2341,
DRAM 2366, and PHTC 1345.
Certificates
3-D ANIMATION/GAME ART AND ANIMATION CERTIFICATE
41 credit hours
First Year
First Semester
ARTC 1325 Introduction to Computer Graphics - Print
ARTV 1211 Storyboard
ARTV 1345 3-D Modeling and Rendering I - Maya
Second Semester
ARTC 1302 Digital Imaging I
ARTV 1341 3-D Animation I
ARTV 2345 3-D Modeling and Rendering II - Maya
Technical Course *
Third Semester
ARTV 2351 3-D Animation II - Maya
Technical Course *
Technical Course *
Second Year
First Semester
ARTV 2372 Advanced Character Rigging and Animation
Technical Course *
Second Semester
ARTV 2335 Portfolio Development for Animation (Capstone)
Technical Course *
* Technical Courses:
• If the student emphasizes 3-D Animation, they will take the following: ARTV 1303, ARTV 1351, FLMC 1301, FLMC 1331, and IMED 2313.
• If the student emphasizes Game Art and Animation, they will take the following: COSC 1315,
GAME 1303, GAME 1304, GAME 2359, and IMED 2301.
WEB-INTERACTIVE MEDIA/DIGITAL VIDEO CERTIFICATE
41 credit hours
First Year
First Semester
ARTC 1325 Introduction to Computer Graphics - Print
ARTV 1211 Storyboard
FLMC 1301 History of Animation Techniques
IMED 2301 Instructional Design
Technical Course *
Second Semester
ARTC 1302 Digital Imaging I
ARTV 1303 Basic Animation - Flash
Third Semester
IMED 1316 Web Page Design I
Technical Course *
Second Year
First Semester
IMED 2315 Web Page Design II
Technical Course *
Technical Course *
Second Semester
ARTC 2335 Portfolio Development for Graphic Design (Capstone)
IMED 2313 Project Analysis and Design
* Technical Courses:
• If the student emphasizes Web-Interactive Media, they will take the following: ARTC 2311,
ARTV 2301, ARTV 2330, and ARTV 2373.
• If the student emphasizes Digital Video, they will take the following: ARTV 1351, ARTV 2341,
DRAM 2366, and PHTC 1345.

